Some studies that I tried today in a new format. I shouldn't have pre-drawn squares. That was a completely different challenge because of that lol. I also think that I should focus more on specific topics, instead of practicing very different animals, sometimes fullbody, sometimes focusing on body parts...
I'm also confused how to break down lizards. I think I've drawn too much based on outer line, instead of based on shapes.
Lots of trying out ideas, focusing on the body this time.
In the end, my main focus ended up being how to best implement the wing and how it would fly with it.
To simplify my thoughts: I don't know if it makes much sense to have the arm bend like a bird wing, while having the body of a mammal, with the hand of a kangaroo. I don't want the body to get too long, but still have enough surface between the legs to generate enough upswing.
I tried to read up on how animal shoulders work, but it's a lot of knowledge to digest.
Studied a bearded dragon this time! And the pose. Tried to see how I can easily break that down, and how those folds might behave or come from. Also tried to take a closer look at how the scales/spikes are formed.
The circle-placement worked really well, but isn't what I would have expected to work. They are just so much neck. Tbf, the head and the neck transition doesn't look really well in my sketch.
Some things that I doodled up during a D&D session. Trying to doodle some ideas what I want my sona to look like.
The first one was just a quick for fun sketch
The second one was an actual try to test some designs.
I would love to add more details to the neck and not have it just be a mass of fur. It will stay a mane, but I want to tangle stuff into it.
I was also experimenting with horns, crystals, long stuff, etc. on the body. Then I was also starting to think - from the real world perspective, if there would be such an animal, what would it need to survive? That much fur surely creates a lot of heat which needs to be drawn out. Most animals do that through the nose, ears and pawpads. I was trying to think of another source, another area where a large chunk of skin might look nice.
Legs were not a focus, wings are missing too, tails might still get more details too. I was only focusing on the body and what I can add, what works, what feels right... especially the last point.
If it wouldn't be so late now, I'd experiment some further with feather accessories. Maybe add some bones. I should also note down what I want to keep for an "enhanced" form. I decided for myself that I should make a simple, casual form and one that is extra epic, suited for fighting. An additional mystical feeling would be nice too.
Lots of ideas, but no idea how to put what where. I still have a long road ahead of me.
My first finished pic since ages o/
A portrait of my sona's gf, based on a bat-eared fox.
It has its problems, but at least I finished something for once <3
While we are at it... here's a WIP of a D&D character idea of mine, an Owlfolk Druid.
This was the first time I painted in CSP and I like the default brush a lot. Painting the head was a lot of fun. I haven't painted in ages in general and I just enjoy it so much. But to start painting, I must be able to work well with the underlying sketch =w=
I was struggling the most to get the eyes look lively and not soulless. Adding more contrast to the highlight helped quite a bit, but I don't feel like it's quite there yet.
Not sure when I will continue this, as this character has been exchanged in favor for another one that will be easier for me to play.
I just... can't get foxes to look like foxes ;_;
These were done with references. Still struggling with muzzle length... but at least I'm more confident in its height now?
But I feel like I'm struggling with everything.
WIP of my new D&D character, an Asian inspired Ranger.
The face shape has killed me, so I just did some rough armor concept and called it a day.
CSP 3D model helped me out a lot with the anatomy.
Soooooo, I had some sort of art lesson with Onyrica (Twitter) about how to best improve my art. She made some nice remarks based on my latest sketches and recommended to just practice very different head shapes, get the basic forms down, before going over to the body.
That was almost 3 weeks ago... and finally I could kick my ass to do more studies. This time concentrating on different head shapes!
The lion was the only reference I had to draw over to understand how to get the size of the muzzle correct, to see the angles and perspective better. At least I hoped.
Pretty satisfied with the results, but each one had a small change in perspective... and Caracals don't have such a strong angle from snout to forehead >.<
Springbock horns were a pain. But I realized... my previous sona's headshape was... a goat, lol. With smaller ears and a long bottom jaw. Never considered that...
Tried out some different stuff for once... then made a deep dig into anatomy of many different animals.
I found out that Kangaroos are actually pretty interesting o:
Also while that one on two legs looks weird, it's better than I'd have thought I'd manage. Still has its issues tho.
And the one on the top was supposed to be a half backview of a bipedal version that can still walk on all fours... but I was struggling with perspective a lot there and just stopped when I lost interest to redraw the body for a third time.
Some more practice dump... I was too tired to continue and began just scribbling without paying much attention, so I stopped overall.
Had an idea this morning...
1.) I don't know what happened to my brush setting in CSP, but I just went with it after getting used to it a bit
2.) That neck is horrible and the head doesn't seem to match, but it's the kind of head I'd like to have-
Time to figure out how to make it look matching
This is a WIP, and took me quite a while already. I'm happier with the head itself, but not so much with the hair/mane.
I'm also thinking about an alternative to strengthen the wings. The armor might be cool, but kind of destroys the concept. I want it to have more nature-synthesis. But finding a nice way to enhance it with more traditional means seems impossible. I can't even find articles on how to enhance body parts with anything BUT metal/plastic/robotic parts.
If anyone has any idea, feedback is welcome! Please bear in mind that the wings should also support nine tails that I didn't draw yet.
Concept sketch for my new fursona.
I like the body build, mane and hair. The armor is cool too, I think. I'm not so sure about the horns and ears. Already shortened the horns too, but still not satisfied. Might try other elements to make the head more "sharp". I have a specific feeling in mind that I want it to have.
I'm absolutely undecided about having paws or claws tho. A mix would be nice, but then comes the problem of being painful to walk on all fours...
Some more concepts I sketched out.
I really liked the legs and body on the first one
And I really like the head on the second one
Both needs to be more consistent
Some wolf face practices while gaming with friends. I can see improvements!
I'm trying to dedicate 30-60 minutes per day to some quick studies now. Most of the time was spent on .. searching for refs and social media.
Not happy with these studies, thick lines represent areas that I recognized as very wrong and tried to paint over how I would fix it.
Some scribbles that I did today while bored. Some pose studies, line of action, skull, new design, textures... a little bit of everything.
Everything here is from imagination. Trying to see what I should look up for more serious studies.
Now that I don't have Home Office anymore, I can have my tablet here all the time and scribble whenever I want <3
I will try to post my studies from now on, to see my improvement and share it.
My lines need a lot of work, still very wonky and I keep redoing them.
One point perspective was kinda easy. I tried to go into more difficult forms, which helped me to understand the process even better. I just gave up with the moon, because it was getting too many lines. I couldn't track which line belonged where anymore.
Then I got to two point perspective... and somehow ended up confused as fuck. Rewatched moderndayjames' video about it, but I still think I didn't hit the right spot.
Now I'm here, feeling like calling it a day. I hope my studies will be longer over the days.